Swiftly Activation Code [License]
- falritekuman
- Sep 4, 2019
- 6 min read
Updated: Mar 16, 2020
About This Game Swiftly is a very challenging platformer game. It has simple graphics and easy to understand rules, but you are going to have a hard time completing the levels.Blue platforms are just your average platform with no special traits.Green platforms has a bounciness of 120%Red platforms have zero friction.Throughout the level, there are gears which come in all sizes, looking to kill the cube. The player's objective is to lead the cube to the winning point. There are also checkpoints scattered throughout the levels. 7aa9394dea Title: SwiftlyGenre: Action, IndieDeveloper:CleverweekPublisher:CleverweekRelease Date: 26 Jan, 2016 Swiftly Activation Code [License] Many black boxes died to bring you this message. :3Anywho, I think this game gets a bit of a bad rap because it's difficult and frustrating. The game in itself is simple, navigate a black box to the finish without touching the black saws and across three different kinds of platforms (green=bouncy, red=slippery\/no friction, and blue=solid\/has friction).The game isn't just a physics game, but also a puzzler which is what I think frustrates a lot of people. And sometimes you might need a little dose of luck to get past a level.I can say, personally, that I though about giving up probably about ever 4 levels because I thought I couldn't beat them. But the more I played, the better I got and eventually I would beat the game and have all the achievements. If you want a good challenge this is most definitely worth it.Pros: +Very Challenging+Fun+Different levels focus on different styles (i.e. one might be wall jumps, another hopping saws, etc)+You get bragging rights (trust me, you'll understand at the very end)Cons:-Some checkpoints are not in very good locations (i.e level 22....that level, omg)Overall, I rate it a 9.75\/10. Very fun and incredibly challenging. Its well priced too, so you really should get it. Its got a cutesy art style, though I don't find that it locks fps at 60 very cool.I prefer a free fps, but still, great game.. Lazier physics\/engineering than the Challenger.. If anyone see this. I need help. In level 5 of this game. The first check poin brings you to a place where we have to jump on the green floor twice and go foward in the stage but right there, there is a big spike ball that is spinning which i cannot go through. I cannot jump over it but i cant go under it either. Please help me. Idk what to do. This game is very fun and challenging! This game is great for anyone who likes any sort of video game. The two hours I played to beat this video game have been the best two hours of my life 11\/10 would play again.. So I'm going to break this down into categories for easy readin' n reviewin'------------------------------------------------Game was updated 27\/01\/2016. I'm using this space to update my review based on those changes. Original review is down below.They have implemented WASD controls and have now made wall jumping a tad easier. This makes playing the game more comfortable and with the improvements to wall jumping less frustrating.Fixed the music abruptly stopping after death. You can now finally hear the chill music track and I dig it. They've implemented a level counter. A small change but it's nice to know you've completed a level.Small introductions to new mechanics. Base game had no tips, more info about new mechanics is always welcome.Updated score 7\/10.------------------------------------------------Original review:Pros:Price is on point - For such a simple game I feel they nailed the price point perfectly. If you enjoy challenging platformers, I feel you can get your \u00a30.79 worth.It's challenging - Not a surprise there! If you're like me and like a quick challenge there's something in here for you.Simplicity - You're a square avoiding death, it doesn't over complicate things, it knows what it is and sticks to it.25 levels - 25 doesn't seem like a lot but having spent an hour on just 6 levels I feel there's easily enough content.Devs listen - They're very open to feedback and have proven to change the game based on said feedback. Fantastic to see!Cons:(Fixed as of 27\/01\/2016) - 1 Music track - Swiftly fails hard on the music front. I would like to say I've heard the whole track however when you die (And you will die a lot) the music instantly stops and starts from the beginning. Within just 9 minutes I hate to mute the game entirely and put on my own music! Extremely frustrating to listen to.(Improved as of 27\/01\/2016) - Controls - For the most part the controls are fine, so why is this in the cons section? Wall jumping. Yup. Wall jumping. Wall jumping is the most infuriating part of this game, it's not challenging, it's not fun, it's a wrestle with the controls and it sucks!Improvements:(Fixed as of 27\/01\/2016) - Don't restart music upon death, let that little sucker continue playing! The addition of 2 or 3 more music tracks would be extremely welcome.(Improved as of 27\/01\/2016) - Re-work wall jumping! I can't even put down in words how frustrating it is to mash up & left then quickly let go to mash up and right in the hopes it's timed correctly to achieve a wall jump. Make is so your square can stick to the walls for easier jumping or rework the whole wall jumping together!Achievements don't pop at the end of levels - They only pop once you go back to the menu.(Implemented as of 27\/01\/2016) - Add a level notification, I had no idea I had completed 5 levels till I exited to the menu. Once the player has moved to a new level and quick flash of level [number] would be welcomed.Simple leaderboads - Just to add a tiny bit of competitiveness to the game. Add a simple leaderboard of the top 10 fastest finishes. It's simple and could spur somebody on to beat that No.1 - adding a small amount of replay-ability.Conlusion:If you like quick, fun, challening levels I see no reason why you shouldn't pick this up. The game needs improvements there's no doubt about that. However, what we have now is still an enjoyable game despite some flaws. Overall I give Swiftly 6\/10.. Ooh yay, yet another 'hurr-durr dis gem iz hard' game. Ok, I get that some people get some entertainment out of these, and most of them are cleverly thought out and put together, so that no time is spent figuring out the mechanics. But this game just doesn't play well at all. I couldn't figure out what the hitboxes of the wheels were, making the game not just hard, but also annoying. It wouldn't have been bad if I could have set my own controls. Using the arrow keys to move is meh, I prefer AWSD, but using the up arrow to jump just makes this game unplayable. Also the physics are st00pid.Unfortunately I can't recommend the game, despite the low price. Save your pennies, folks!UPDATE: So I was contacted to change my review in light of recent changes that have been made by the developer. One thing I can give credit for is that the developer seems to care about constructive criticism and wants to improve upon what he has made and has as such implemented AWSD controls after my review. Jumping however, is still a pain as I'd rather have a dedicated button that isn't part of my control pad. Music doesn't restart upon death anymore, fortunately removing another layer of obnoxiousness. Hitboxes are still eh.A small thing I forgot to mention in my first review was how the first checkpoint was stupid, because you need a run-up to do the next gauntlet, meaning you have to track back a little every time you die. This doesn't make the game hard, just annoying.All in all, I'd say that maybe I was too harsh at first and the game is just unfinished and needs some polish. This game does have potential to be functional, and I'm sure the developer can do it!. The levels are really hard to finish.I got it for the cheap trading cards, if you need to level up then this game will help you.. Do not buy this game... it is a horrible platformer and it would not let my have my refund back after 14 mins of playing... a waste of your time and money... DONT BUY. took me 93 minutes to complete (spent some time on trying to eat my keyboard). Some levels felt more like a torment than a game. Would recommend for hardcore platformer fans. Definitely DON'T buy this game if you dont have the patience of a saint.Also: The collision in this game hates you.
Comments